

For example – during one mission I charged into a mining site and hid in a corner. That said, I noticed quite a few pathing issues and other instances where NPCs would teleport or just behave in the most bizarre manner.

On things like seeing you from across the field or landing really long-range shots – they’re great. However, on that same note – the AI is again, a bit weird. All of that is possible here and then some – like the AI viewing range is actually decent and offers up a good challenge. I’m the type of guy that always plays the sneaky, pickpocketing thief – the one that knocks out enemies, drags off their body to some hiding spot, and finds a way in without anyone ever knowing. The different guns are simple, yet fun to use, the difficulty is well-balanced on normal, and I always love games that include good stealth mechanics. When the combat works though – it’s some great stuff. Yeah, some of that may be me, but I play a ton of games like this and generally don’t have these issues, so I’m not really sure what’s going on here.

I made some adjustments to attempt to make them more intuitive, but frequently found myself not activating the abilities I wanted to, pulling out the wrong weapon, and crouching when I did not want to (which is not helped by the fact that some actions force your character to crouch). The controls in general never quite clicked with me – and this is with me playing on mouse and keyboard. This wasn’t so bad on my first journey as I mostly used a rifle, but on the second when your starting weapon is a cleaver – it quickly becomes a mess and one of my first goals was to find a ranged weapon to save me the trouble. You have to hold a key to prime the melee weapon and then just spam left click as fast as possible, missing about half the time due to a combination of evasion chance and the game just straight up not connecting hits. Melee weapons though? Absolute pain to use. Ranged weapons? Completely fine (at least, for the most part). So as an RPG, the game already has a lot going for it, but as I said before – it is a bit weird in some ways. These are played in an enforced order and are tied together by an overall mystery story. The game loop revolves around completing “journeys” which are basically campaigns that let you play as one of five characters. The game world is large and there is plenty to explore, a bunch of side quests to complete, and a lot of perks to unlock too. The combat is done in real-time, but there are abilities and such that can slow that down and there’s even a tactical mode that you can toggle by binding to whatever key. Okay, to sum up what this game is – it’s basically a top-down CRPG set in a western-dark fantasy world.
